[Web4lib] Position: Web developer for LibraryThing.com

Tim Spalding tim at librarything.com
Fri May 5 15:57:50 EDT 2006


The library-meets-social software company LibraryThing
(http://www.librarything.com), is looking for one or two exceptional
web developers, full or part time. Unless you're in Maine, this is a
TELECOMMUTING job, with fly-ups to brainstorm and check in.

SKILLS:

The principle job requirements are intelligence, creativity and the
drive to create great things. LibraryThing is a startup in the process
of starting up, so you need to be able to brainstorm ideas, learn new
things quickly and manage yourself effectively. You need to be
on-board from day one, working at the peak of your skills.

Technical needs include HTML, CSS, Javascript, PHP and MySQL. You must
be top-notch at two or three of those. Database optimization and
database and server administration experience would be a plus. Deep
understanding of MARC, other library-data structures, Z39.50, AWS, API
development, FRBR, user experience, usability, graphic design, OPAC
and ILS systems would be a plus.

ABOUT LIBRARYTHING

LibraryThing allows users to catalog their books, using Amazon and 45
libraries around the world (via Z39.50). Once you've cataloged some
books, LibraryThing becomes social software—your books connect you
with other who have the same books, generate recommendations, and so
forth. You can tag, rate and review, There's also a collaborative
wiki-like element, where users disambiguate authors and editions, what
Steve Lawson (See Also) called "reverse engineering FRBR." All told,
LibraryThing is pushing at the bounds of library science and social
software. The Christian Science monitor called LibraryThing "poised to
turn the cataloging of books into a form of communal recreation."
Steve Cohen (LibraryStuff) wrote in Public Libraries magazine "I've
seen the future of online catalogs, and its name is LibraryThing."

LibraryThing is on track to be the coolest book site on the web, and
an influence on library technology for years to come. You can be one
of a handful of people who made that happen. Lose the cubicle and the
pointy-haired boss. Make cool stuff all day long. Work in flip-flops
and a towel if you want.

WHAT TO DO

Send a resume and—importantly—one or two examples of something you
made, then let's talk.

Tim Spalding
LibraryThing
tim at librarything.com
AIM: eucratides
207 899-1910


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